Introduction to 3D Vehicle Modeling
What will we do during the course?
A course by user1156825 surname1156825 , 3D Artist
Joined April 2019
Learn how to model, texture, and render your first car with Maya, Substance Painter, and Keyshot
About the video: What will we do during the course?
Overview
“In this lesson I explain what the final project of the course consists of.”
In this video lesson user1156825 surname1156825 addresses the topic: What will we do during the course?, which is part of the Domestika online course: Introduction to 3D Vehicle Modeling. Learn how to model, texture, and render your first car with Maya, Substance Painter, and Keyshot.
Partial transcription of the video
“What will we do during the course? As a final project, we will work on the modeling of an "asset" that could be used in virtual reality, since it will be a medium polygon model. This is how we are going to work on the Jeep Gladiator, which is a pickup from which we will start from the search for your references through the modeling stages, optimized, UV map extraction, texturing and rendering, and then give small details and touch-ups through Photoshop. In addition to this, what I suggest is to be quite patient, patient when working each of the details, but above all have passion for what w...”
This transcript is automatically generated, so it may contain mistakes.
Course summary for: Introduction to 3D Vehicle Modeling
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Category
3D & Animation -
Software
Adobe Photoshop, KeyShot, Maya, Substance Painter -
Areas
3D, 3D Modeling
A course by user1156825 surname1156825
Alber Silva is a 3D artist, specialized in the area of modeling and texturing of vehicles and machinery. He works as 3D Modeler for WebCreek Ecuador, developing assets used in training systems using Virtual Reality applied to the oil industry. In parallel, he makes some collaborations as a 3D modeler for companies such as Maersk and also Moving Message Co. and his client VectorZero, creating a series of vehicles.
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