I was already telling you on the forum that I really like the result. Very beautiful light and very careful details; It shows that you have investigated and you have dedicated time to it.
Thank you, if I spent many hours modeling all the objects and having the perfect uv to receive shadows, that was the longest. The course helped me a lot to lose my fear and take a liking to Unreal Engine
@miguel_albo
I am interested in starting the course, but I have a doubt, it is possible to upload the 3d file (I don't know if we are talking about a 3d file or something else) to an oculus quest tool or platform to visit the room by yourself with glasses. vr like the oculus quest 2 (basically being able to do a tour as seen in the second part of the companion video). Is this taught in the course?
Greetings and thanks.
Well, it's actually more complex than that, since it's not just "upload the 3D file" to a site and it works, it's not even "upload the Unreal file" and it works.
Unreal is a complete game creation tool, which means that from the time you use a 3D model until you turn it into a "playable" video game, you are using Unreal. A priori there is no need to use external tools (compulsory, at least).
With this I want to reach a couple of conclusions: in the course we do see how to let the player move freely around the scene, as the partner does in the part of the video you quote, but that route is being done using the keyboard, mouse, and monitor/screen. To be able to execute it in VR glasses, the procedure that is seen during the course is the same, but it is true that some more specific knowledge would be needed to be able to execute it in virtual reality glasses.
I hope that clarifies your doubts somewhat, but if you have more, I'm still here.
@miguel_albo Thank you very much. I have already finished the course and more or less now I have a global vision of the subject. Now it's a matter of putting many hours behind, right now I'm exploring both UE4 and UE5 and seeing what things I can extrapolate from this course to UE5. When I have the work finished, I will upload it to my practices.
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displayname589063
Professor PlusGood Alejandro,
I was already telling you on the forum that I really like the result. Very beautiful light and very careful details; It shows that you have investigated and you have dedicated time to it.
Congratulations!
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displayname443751
Thank you, if I spent many hours modeling all the objects and having the perfect uv to receive shadows, that was the longest. The course helped me a lot to lose my fear and take a liking to Unreal Engine
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displayname7924230
Plusvery good, I really like the scenographic effect and the audio.
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displayname2657652
@miguel_albo
I am interested in starting the course, but I have a doubt, it is possible to upload the 3d file (I don't know if we are talking about a 3d file or something else) to an oculus quest tool or platform to visit the room by yourself with glasses. vr like the oculus quest 2 (basically being able to do a tour as seen in the second part of the companion video). Is this taught in the course?
Greetings and thanks.
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displayname589063
Professor PlusHi @aarpr22 !
Well, it's actually more complex than that, since it's not just "upload the 3D file" to a site and it works, it's not even "upload the Unreal file" and it works.
Unreal is a complete game creation tool, which means that from the time you use a 3D model until you turn it into a "playable" video game, you are using Unreal. A priori there is no need to use external tools (compulsory, at least).
With this I want to reach a couple of conclusions: in the course we do see how to let the player move freely around the scene, as the partner does in the part of the video you quote, but that route is being done using the keyboard, mouse, and monitor/screen. To be able to execute it in VR glasses, the procedure that is seen during the course is the same, but it is true that some more specific knowledge would be needed to be able to execute it in virtual reality glasses.
I hope that clarifies your doubts somewhat, but if you have more, I'm still here.
All the best!
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displayname2657652
@miguel_albo Thank you very much. I have already finished the course and more or less now I have a global vision of the subject. Now it's a matter of putting many hours behind, right now I'm exploring both UE4 and UE5 and seeing what things I can extrapolate from this course to UE5. When I have the work finished, I will upload it to my practices.
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displayname589063
Professor Plus@aarpr22 Great Armando!
Indeed, practice and putting hours into it is essential.
Everything that is learned in the course is directly usable in UE5; They are very similar so far. (Although UE5 has some extra interesting stuff).
All the best!
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