3D Cartoon Characters: Model with ZBrush from Scratch
Sculpted: face and base of torso 1
A course by user1053300 surname1053300 , 3D Modeler
Joined February 2019
Learn to create 3D cartoon characters from scratch, focusing on the artistic side of modeling to achieve volume, expression, and personality
About the video: Sculpted: face and base of torso 1
Overview
“Next, we continue sculpting some elements of the character's face, always keeping in mind our reference in Pureref.”
In this video lesson user1053300 surname1053300 addresses the topic: Sculpted: face and base of torso 1, which is part of the Domestika online course: 3D Cartoon Characters: Model with ZBrush from Scratch. Learn to create 3D cartoon characters from scratch, focusing on the artistic side of modeling to achieve volume, expression, and personality.
Partial transcription of the video
“Sculpted: face and base of torso We will continue to make a small comparison as many times we get lost. So I'll get closer to PureRef here. I could put it under but I just want to do a comparison exercise. Clearly we are missing some things. Until we put the hair or the head, I think it will fool us completely. We are not too bad and in the end it is an interpretation that is very good. It is true that when working with this it is possible that the three quarters go a little. In the three-quarter I do see this shape that is much more straight. Maybe this should go out a little more and this...”
This transcript is automatically generated, so it may contain mistakes.
Course summary for: 3D Cartoon Characters: Model with ZBrush from Scratch
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Category
3D & Animation -
Software
Adobe Photoshop, ZBrush -
Areas
3D, 3D Character Design, 3D Design, 3D Modeling, Character Design
A course by user1053300 surname1053300
Miguel Miranda has been a 3D artist for the past ten years, specializing in 3D character creation. He has modeled characters for advertising, film, video game cinematics, video games, and cartoons.
Throughout his career, he has worked for various studios and currently works as a modeler at 23lunes Animation Studio and on privately commissioned projects.
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